local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133002204
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 596
L3_1.monster_id = 28010303
L4_1 = {}
L4_1.x = 1826.445
L4_1.y = 233.822
L4_1.z = -917.16
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 316.975
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 597
L4_1.monster_id = 28010303
L5_1 = {}
L5_1.x = 1831.715
L5_1.y = 234.756
L5_1.z = -918.251
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 316.975
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 598
L5_1.monster_id = 28010303
L6_1 = {}
L6_1.x = 1787.551
L6_1.y = 233.456
L6_1.z = -885.33
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 244.138
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 599
L6_1.monster_id = 28010303
L7_1 = {}
L7_1.x = 1764.808
L7_1.y = 233.262
L7_1.z = -906.076
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 90.088
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 600
L7_1.monster_id = 28010303
L8_1 = {}
L8_1.x = 1765.891
L8_1.y = 233.271
L8_1.z = -908.465
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 90.088
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L7_1.area_id = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
